Mobile Game Design – Gameplay Case Study of Clash of Clan Vs Warcraft 3

Mobile Game Design – Gameplay Case Study of Clash of Clan Vs Warcraft 3

Strategy games have evolved from desktop computers to mobile devices over the decade. Previously, I talked about the gameplay of Clash of Clan and what makes it engaging. This post will focus on comparing the gameplay of strategy games between two different platforms, Warcraft 3 as desktop strategy game and Clash of Clan as mobile strategy game. These are design insights I've found after playing lots of popular strategy games for many years. I make use of these insights to help me improve my own mobile game design which I'm currently working on. I'll start off with drawing similarities on game mechanics, followed by comparing 7 game elements found between both games. As in app purchases (IAP) do kill mobile game design, I'll be ignoring aesthetic and monetising aspects for this comparison exercise. Let's dive straight in. Mobile Game Design For Strategy Games What Is Strategy Game? CoC, W3 or Starcraft 2 (SC2) are considered war strategy games. The main objective of the game is to deploy troops, destroy opponent's base and win the game. However, opponent's base is likely to be defended by some troops or defensive tower. Thus, player has to strategize their attack by using different troops at appropriate location, appropriate timing. So what makes a strategy game strategizing?   In Game Variables All troops has many variable attributes which I'll list them out in a while. Strategising begins when each unique troop has different strength and weakness in their attribute. I'll go through the different variable attributes followed by some examples of troops found in Clash of Clan and Warcraft.   Click & Share!   Health (Hitpoint or HP) HP...
How To Design A Mobile Game? Case Study: Clash Of Clans

How To Design A Mobile Game? Case Study: Clash Of Clans

So you want to design a mobile game but you have no idea how to start. This case study looks at Clash of Clan (CoC) to explain what you need to know before creating your own mobile game. Then I'll show you how to design a mobile game starting with game play. Let the fun begins! Successful Mobile Game Design Case Study: Clash of Clan Clash of Clan (CoC) is one of the top grossing mobile games in iTune store.   Almost 700 gamers reviewed and more than 60% players rated 5 stars for CoC.   Their estimated daily revenue on thinkgaming.com is whooping one million!   Results speaks for itself. The game must have good mobile game design to achieve such good results until now. So what exactly does creating a mobile game design requires? Designing a mobile game involves a complex development process of piecing 4 main elements into one. The 4 main elements are: A. the game concept, B. the game play, C. the visual and D. the interactive controls. Gamers are subconsciously perceiving these 4 elements simultaneously while playing a game. Let's start with a deeper analysis into the game play. Click & Share! Learn To Code by Making Games - Complete Unity 5 Developer - ONLY $10!! Expires 30 June The Game Play Design of Clash of Clan The game play explains how the entire game is executed. Think about objectives, rules, rewards, progress, levels, etc.   Clear Game Objectives Game objective is primary purpose for gamers to play and challenge their skills. It's similar to scoring in basketball or soccer where the players tries to the ball...

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Game Design : Visual Aspects

In few weeks time, I'll talk about the visual aspect of a game design. I'll also cover tips on having good user interface (UI) and interesting game characters.

Need help in animation?

Step By Step Checklist To Realistic Animation (Printable Version)

Use this cheat sheet to help you monitor your animation progress. I've also included check points to help you apply principle of animation which will make your animation looks realistic.

Need help in animation?

Step By Step Checklist To Realistic Animation (Printable Version)

Use this cheat sheet to help you monitor your animation progress. I've also included check points to help you apply principle of animation which will make your animation looks realistic.